Another day, another utility 🙂
This time, it’s a cylinder generator for OpenBVE. This will generate you a cylinder given the two central points and the radii.
Options are available to add custom normals, end caps, & to generate as either the internal faces or the external faces, as well as texture mapping etc.
Written in C#, and licence is again BSD-2 Clause, and source is available from my github:
[I was building a boiler barrel and decided this might be of use to someone else]