So, readers of the BVE Worldwide & BVE Terminus forums will have seen this all before, but I’ve decided it’s good to post it on the blog too 🙂
Over the last couple of weeks, I’ve been doing a considerable amount of work on TrackGen, to implement Platform generation as a replacement for a utility that has recently been withdrawn from the community.
I’m pleased to announce that as of v1.3 Alpha 6, Platform generation is now included.
At present, no fences are generated, but otherwise any objects generated from this utility should be 100% compatible with any from the withdrawn utility.
Texture picking for all main components (Ballast, sleepers, embankment & platforms) has been implemented, although you should be aware that the embankment texture will be being modified shortly, and that development is ongoing in this regard.
Please note that the German translation is currently incomplete for this version.
The principle development thread for TrackGen Alpha versions may be found here: