This is the first release in the 1.6 series of TrackGen.
This release is primarily focused upon adding a new function- Curved viaduct generation.
Whilst I built my last curved viaduct by hand, the Cornish Mainline has plenty of curved viaducts! Thus, I decided I needed a tool to do it for me, and tweaked TrackGen to suit.
The interface has also been changed to a much cleaner set of tabs, and a preview (Unfortunately not live) has been added to the top, as well as tweaks to the generated curves.
Whilst I am saddened and disappointed to be writing this public statement, I feel that it is important for another side of the story to be heard.
Please remember that this is my perspective on recent events, and that the legal interpretations are mine alone, and based upon United Kingdom law. If you are in any doubt as to your position, please consult with a lawyer familiar with intellectual property laws in your juridistiction.
A small update has been posted to the Cylinder Generator.
(The whole download is 12kb, so I mean small!)
This tweaks the face generation to fix several cases where the face declaration was incorrectly reversed, and tidies up a couple of lines in the source code; Please mail me if you find any other bugs and they’ll be fixed.
I’m pleased to announce that the Plymouth Route has now been updated to V126.96.36.199!
This release concentrates on improving the track between Saltash and Shillingstone Tunnel, giving a total of 4km of refurbished track.
- Trackwork rebuilt between Saltash & Shillingham Tunnel.
- Approx 1.7km of track added as part of this. [4km total ‘newly rebuilt’]
- More liveries for the MK1 coaches.
- New/ improved 1960s motive power- New GWR 78xx (Manor) and BR Class 14 models.
The next step is now likely to be the refurbishment of the next 3.5km of track, bringing us to St. Germans station. I don’t know how long this will take, but hopefully things may keep on moving at this year’s pace!
A couple more small improvements to Trackgen have been posted.
- Tweaked platform mesh to prevent Z-fighting in some cases.
- Added French translation.
So, this is the second drivable 3D steam locomotive I’ve built for OpenBVE!
This time, it’s a mainline passenger locomotive- 7820, Dinmore Manor.
I’ve supplied her with a mixed rake of Blood & Custard and Chocolate & Cream MK1 carriages, again mostly courtesy of our C&W department.
More details and the download may be found here:
v1.03 of the Platform Nameboard Generator has been posted.
This fixes a critical error on Windows XP & Windows Vista causing the program to generate out of memory errors.
Another day, another utility 🙂
This time, it’s a cylinder generator for OpenBVE. This will generate you a cylinder given the two central points and the radii.
CylinderGen’s Main Window
Options are available to add custom normals, end caps, & to generate as either the internal faces or the external faces, as well as texture mapping etc.
Written in C#, and licence is again BSD-2 Clause, and source is available from my github:
[I was building a boiler barrel and decided this might be of use to someone else]
I’ve added another three objects to the public domain objects collection.
This time, it’s lineside furniture; A red K6 phone box suitable for placing anywhere in Britain, a generic modern bench and a GWR pattern platform bench.
I’m pleased to announce the re-release of a second heritage BVE route, freshly repaired for OpenBVE.
This time, it’s Barrow- Carlisle, originally released for BVE2/4 in 2005 by Derek Kaye.
Whilst it may have a little less scenery than some, it’s still a good drive and an important piece of BVE history.
The page for this route may be found here: