This is the second release in the 1.6 series of TrackGen, and adds curved steel viaducts as a generatable type.
It also fixes one non-critical bug in platform generation.
This is the second release in the 1.6 series of TrackGen, and adds curved steel viaducts as a generatable type.
It also fixes one non-critical bug in platform generation.
This is the first release in the 1.6 series of TrackGen.
This release is primarily focused upon adding a new function- Curved viaduct generation.
Whilst I built my last curved viaduct by hand, the Cornish Mainline has plenty of curved viaducts! Thus, I decided I needed a tool to do it for me, and tweaked TrackGen to suit.
The interface has also been changed to a much cleaner set of tabs, and a preview (Unfortunately not live) has been added to the top, as well as tweaks to the […]
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A couple more small improvements to Trackgen have been posted.
Changes:
I’ve been working on various bits recently, as those watching the BVE Worldwide forums will know, and as such, TrackGen got put slightly on the back burner.
An email from Graham Mace (graymac) prompted me to make fix a couple more bugs and make some minor improvements.
Changes:
The […]
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Several people have asked me for variable gauges in TrackGen, and so here it is!
Changes:
Notes & Current Limitations:
I’m very pleased to announce the release of TrackGen v1.4 (Those following the BVE Worldwide forums will have seen most of this in the v1.3 Alpha series)
This adds the following:
So, readers of the BVE Worldwide & BVE Terminus forums will have seen this all before, but I’ve decided it’s good to post it on the blog too 🙂
Over the last couple of weeks, I’ve been doing a considerable amount of work on TrackGen, to implement Platform generation as a replacement for a utility that has recently been withdrawn from the community.
I’m pleased to announce that as of v1.3 Alpha 6, Platform generation is now included.
At present, no fences are generated, but otherwise any objects generated from […]
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TrackGen v1.22 is now up. Two releases within a day (Sorry!), but I’ve found and fixed several critical bugs with these two releases. Namely-
So, I’m very pleased to announce that Nils Busch has kindly given permission for BVE Cornwall to host a version of TrackGen which has been fixed in order to work correctly on Windows 8.
I’ve additionally made a couple of small improvements, to optionally allow the use of PNG format textures, and to allow for untextured rails for use in highly intensive route situations.