Building a Better openBVE

As readers of the various forums will probably know by now, over the last 9 months or so, I’ve been doing a lot of work to improve the main openBVE source.

In a lot of places, this hadn’t been touched for the better part of 7 years (Since Michelle left….), and there are multiple things that we simply couldn’t do.

I’m now the maintainer of the following site:

All future releases from BVE Cornwall will be designed to take advantage of the new features provided by these builds, which include:

  • Properly moving bogies, with no physics based hacks.
  • An easy graphical installer for route and train packages.
  • Improved animation functions.
  • Improved train plugin functions.

All the routes and trains hosted here will be re-done into packaged format (Eventually!)

If you’ve got ideas on how to take this simulator forwards, or would like to help code, please get in touch- We’d love to hear from you!

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